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 Post subject: BK's Work in Progress
PostPosted: Sun Feb 10, 2013 3:23 pm 
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Hey y'all,
figured I'd better get on this and actually start posting some of the stuff I've been working on. Of late, I've been painting up my first Infinity model. Very different to GW stuff, so much more fiddly but I enjoyed the challenge. I might actually do a small team to this standard with Myrmidons/Dasyus instead of working on my Alpha Legion like I'm supposed to.
Tell us what you think, and I'm open to suggestions on how to base it and whether I should do a little blue glow around the hands and eyes.

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Excuse the photo quality, my phone does the best it can.

Cheers!

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PostPosted: Sun Feb 10, 2013 5:04 pm 
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The colour scheme is rocking for ALEPH. My only suggestion is to bring your highlights a bit brighter, because at the moment all the muted colours look a little flat without any oomph (except for the eyes).

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PostPosted: Mon Feb 11, 2013 12:16 am 
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Great, more Infinity in Melbourne! :P

I'm really liking parts of this model but finding the red is too muted as TomO has pointed out. get some brighter highlights and maybe some deeper shadows in there to really give the model a bit more impact and it'll look much nicer. This could be as much as anything to do with the lighting though, not sure, sometimes reds like that can be quite difficult to photograph.

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PostPosted: Mon Feb 11, 2013 5:03 am 
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Good stuff! I'm working on a red Aleph scheme at the moment too - this looks great though.

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PostPosted: Mon Feb 11, 2013 6:19 am 
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Good luck with the basing. Love the colours.


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PostPosted: Mon Feb 11, 2013 11:02 am 
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Thanks for the feedback everyone! I'll be doing a couple of experiments on how to brighten the red a little (don't want it pink, but not interested in simply throwing some orange or yellow into the blend either) and maybe throw a few extra highlights on the leather and start on the basing over the next week. Unless I get distracted that is... which I will.

Pics when I get those done.

Sam: Yeah, IRL the red is a little more intense than that, and a lot warmer in tone but even then I'll probably add a little more to it.

Angora: Have you posted pics yet? I'd like to see how they go.

Thanks again everyone!

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PostPosted: Mon Feb 11, 2013 1:57 pm 
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You can add pastel blues to the red to get a highlight that's not pink. I use space wolves grey to highlight my reds then glaze back over them to introduce the base red or other colours.

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PostPosted: Mon Feb 11, 2013 6:04 pm 
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Quote:
Sam: Yeah, IRL the red is a little more intense than that, and a lot warmer in tone but even then I'll probably add a little more to it.


Great, any chance we'll see it on the weekend?

On adding other colours into highlights, I'd imagine a nice light pastel green would suit red for highlight well also, as red and green are contrasting colours.. I definitely use green a lot in shadows on read for a really nice deep rich red, so haven't tried the converse but the theory should hold.

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PostPosted: Mon Feb 11, 2013 7:24 pm 
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Pastel blues you say? Hmm... Reckon I might give that a try. Thanks heaps mate!

Hopefully by this weekend, little else to do until uni begins.
I don't know about greens, I originally tried using green (Sybarite) for the lenses and they didn't work so well in contrast to the blue. I might give it a shot as well, but I'm uncertain about it.

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PostPosted: Mon Feb 11, 2013 10:28 pm 
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Blitzkrieg wrote:
I don't know about greens, I originally tried using green (Sybarite) for the lenses and they didn't work so well in contrast to the blue. I might give it a shot as well, but I'm uncertain about it.


That's because green and blue aren't contrasting/complimenting colours :P On the colour wheel they sit side by side, it's something that makes them generally not work well in small amounts. Larger panels of blue and green together can work well though, especially if you use different shades with each (so light green with a deeper blue or visa versa) to help to differentiate the two colours better.

When I said use a pastel green, I was referencing the previous comment by agent_venom - mixing it with the red in order to attain your highlight colour. Blue with red will give you a purple-tinged highlight, if you just want a lighter red that remains RED I think that green would work better as it's the direct compliment to red and complimentary colours mix to trick our brains into seeing lighter or darker versions of the primary colour.

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PostPosted: Sun Feb 17, 2013 5:31 pm 
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So I've built and painted the base for the little guy, and also had time to do some touch-ups on the red armour (following some of your advice. Thanks heaps!) and leather. Just brightening it a little, while still keeping the colours very controlled. I'm pretty happy with it, reckon I'll enter him into Ozpainters here in Melbourne.

I noticed that a lot of the bases the Infinity makers sell pre-made bases, and a lot of them have these little white hexagonal tiles on them. I wanted to do the same to mine, so I just cut a few out of thin plasticard and threw them on. Painted them white to match the others, but decided to scuff them up a little. Bits of rusted metal are pulled from a microchip I hacked apart (hobby tip: Don't throw out old appliances. Pull them apart with a screwdriver and take what you can out of it. Copper wiring is perfect for hobbying, microchips have cool pieces on them, little screws/gears, etc. A single blender has given me enough parts to spread out across a lot of models)

Anyway, here he is.
Image
Image

Sam, when I said "in contrast to the blue" I meant compared to the red, brown and gray. I tested green on all the lenses, but found it didn't go so well, so then went with the blue. I should've worded that a little better.

Again, feedback is much appreciated.

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PostPosted: Mon Feb 25, 2013 12:23 am 
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Just a quick update. I've gone out and bought the Throgg the Troll King model, cleaned up the pieces and put him together (He is an awesome sculpt, looking at him in person helps you realise just how big he is. His cape was mistaken for a banner at one point by a friend). I have no idea whether it's due to me assembling him incorrectly, or whether the cast wasn't 100% but his cape doesn't match up with his torso correctly so I'm having to resculpt parts of it and even it out. Greenstuff, deploy!

I have also done a little dumpster-diving for hobby supplies outside of a building site. Just getting some materials ready for a display board/potential Armies on Parade entry.

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PostPosted: Fri Mar 01, 2013 6:53 am 
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The sniper turned out really well man. what colours are you going to go for the base?

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PostPosted: Thu Mar 14, 2013 10:36 am 
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Red pops much better now.

I'll have to store the tip about using blue to highlight red for later use - I have used green and dark blue to shade red before but always had trouble with the highlight.

Interesting comment about how blue worked better than green as a spot colour for the lenses. I've noticed the same thing (not a big fan of red and green colour schemes in general) and I wonder if anyone can explain that in colour theory terms as I thought green and red were supposed to go very well together?


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PostPosted: Sat Mar 16, 2013 12:42 am 
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Boss Ardnutz wrote:
Red pops much better now.

Interesting comment about how blue worked better than green as a spot colour for the lenses. I've noticed the same thing (not a big fan of red and green colour schemes in general) and I wonder if anyone can explain that in colour theory terms as I thought green and red were supposed to go very well together?


Thanks mate, pretty chuffed with the model right now. May consider doing an Infinity team, but that'll be off in the future.

As for the "why do red and green not seem to work so great" I can't say with certainty, but I'm noticing similar with purple/yellow and blue/orange. Looking at my colour wheel these are direct opposites, yet don't seem to work so well. Perhaps complete opposite doesn't work so well, but slightly off to one side is better. So, instead of 180 degrees on the circle either 200 or 160 (or even further outwards) is better...? Once again, I'm no expert.

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