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 Post subject: Games Workshop Colour Mixing Charts
PostPosted: Sun Feb 07, 2010 6:08 pm 
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Location: Sydney, Australia
I have been looking about the net for colour mixing wheels or w/e pref using GW paints.... but i found little and my own attempts to make variations on some colours were not what i expected....

Anyway this article looks pretty cool... if you have others please post in this thread for me..

Thanks


http://www.one-ring.co.uk/phpBB2/kb.php ... ticle&k=84

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 Post subject: Re: Games Workshop Colour Mixing Charts
PostPosted: Sun Feb 07, 2010 7:49 pm 
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that is handy thx for sharing

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 Post subject: Re: Games Workshop Colour Mixing Charts
PostPosted: Mon Feb 08, 2010 12:02 pm 
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Location: Tulsa, Oklahoma, US
that chart convinced me I need to go buy a pot of Kommando Khaki, no matter what ;)


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 Post subject: Re: Games Workshop Colour Mixing Charts
PostPosted: Mon Feb 08, 2010 12:44 pm 
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haha looks like it's one of the most complex paints out there

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 Post subject: Re: Games Workshop Colour Mixing Charts
PostPosted: Mon Feb 08, 2010 12:50 pm 
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I'm not 100% sure what the numbers mean.. I guess... ratios? Just golden yellow is 23,1,1 . . . .?

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 Post subject: Re: Games Workshop Colour Mixing Charts
PostPosted: Mon Feb 08, 2010 5:29 pm 
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Location: Brisbane
yeah it's ratios..... e.g scorced brown is 1 part red 1 part blue 1 part yellow

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 Post subject: Re: Games Workshop Colour Mixing Charts
PostPosted: Mon Feb 08, 2010 11:03 pm 
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Kommando Khaki actually comes in very handy. I seem to use it for highligting alot at some stages in painting various clothing. ;) Thanks Jynks for the link.

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 Post subject: Re: Games Workshop Colour Mixing Charts
PostPosted: Fri Feb 19, 2010 12:46 am 
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Location: Germany
Hi everybody,

I started a litte project regarding Citadel colors on the color wheel last year. Many of us know the color wheel, maybe you also know how to use it :wink: but the question remains where the GW colors are located on the color wheel.

I measured the reflectance spectra of all my GW colors and transformed them to the Lab color space which has (approx.) equidistant perceivable color distances. The mixing line between two colors is (approx.) a line on this color wheel. You will find my slightly more detailed article on this topic and the charts (png&pdf) on my blog:

http://chromaticstimulus.blogspot.com/2 ... rd-on.html

Due to the fact that I'm no native speaker my english is rather bad :(.

You can use the wheel to determine color harmonics, complementary colors or determine how to desaturate a color.

Feedback on my charts is highly appreciated!

Keep in mind, that colors are perceived and not measurable! We can measure spectra, but color is interpreted by your brain. As brains are different, perceived colors are different.

Best regards,

Grumbler

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 Post subject: Re: Games Workshop Colour Mixing Charts
PostPosted: Fri Feb 19, 2010 9:55 am 
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very very interesting colour chart Grumbler - I think i'll print that out and keep it for reference :)

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 Post subject: Re: Games Workshop Colour Mixing Charts
PostPosted: Fri Feb 19, 2010 1:12 pm 
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amen

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 Post subject: Re: Games Workshop Colour Mixing Charts
PostPosted: Sat Feb 20, 2010 12:21 am 
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Heyho,

to illustrate the 'mixing line' I mixed the colors Ice Blue / Fiery Orange and Liche Purple / Scorpion Green from 100% to 0% pigments in 10 steps using the corresponding reflectance spectra.

You will see, that the 'mixing line' only approximately corresponds to a straight line. The colours desaturate if the mixture comes close to the center of the color wheel (black/grey/white).

Mixture of Ice Blue / Fiery Orange

Image

Mixture of Liche Purple / Scorpion Green

Image

Please keep in mind, that the plotted colors are only srgb approximations of the calculated Lab values. The position on the color wheel is much more important.

Grumbler

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