Firstly, thanks to Sebastian for taking some really good shots of my unit! In fact I am going to steal the photo as the first in this thread.
I actually started this unit back in June, I was planning on entering them at GDLA. Unfortunately, due to the excitement of being on holidays, I didn't get a chance to finish them off properly. So I decided I would enter them back in Australia instead.
The conversions have been kept to a minimum - only a few weapon and hand swaps (I didn't like the hand weapons, so I turned them into stikk bombz, and replaced two of the hands with those from the plastic ork boyz).
There are so many little areas I could have improved on, in particular I think I over-did the weathering in some parts and not enough in others. I also found weathering the Dark Angel green a lot tougher than weathering the red - probably due to my colour selections. There are also a number of areas where the painting could have been a bit sharper and crisper - in particular, the backpacks and their grey shirts. Anyway, I got more Orks planned, so it was a good learning experience!
Whilst painting them, I took a lot of WIP photos. You'll notice a lot of them are with the unit on a scenic base - in the US, you can enter a scenic base with your squad or unit entries. I used a 6"x4" photo frame as the base - it fits the whole unit nicely without going overboard. When I entered it here, I used a 5.5" x 3.5" sheet of 5mm plasti-card. I hope the judges enjoyed the fact they were easy to move around (I feel sorry for you guys having to move so many individual miniatures in the squad category, that cabinet was packed!).
Anyway, I hope you enjoy the step by step!
Clean-up and assembly:
Undercoated with Tamiya fine surface primer:
Painting:
And a rough list of colours I used (I wrote all this down as I was painting them, but I stopped with about 20% to go, so it's a bit give or take). I used a lot of mixing and layering when I painted them, so please don't treat these as discreet layers!
Skin
Basecoat: Gretchin Green (CF)
Shade 1: German Black Brown (V) + Oxford Blue (V)
Shade 2: German Black Brown (V) + Oxford Blue (V) + Cadmium Maroon (V)
Highlight 1: Gretchin Green (CF)
Highlight 2: Gretchin Green (CF) + Menoth White Highlight (PP)
Highlight 3: Gretchin Green (CF) + more Menoth White Highlight (PP)
Highlight 4: Gretchin Green (CF) + even more Menoth White Highlight (PP)
Back Shade 1: Gretchin Green (CF) + Water
Back Shade 2: Gretchin Green (CF) + Cadmium Maroon (V)
Lower Lips
Glaze: More Cadmium Maroon (V) + Gretchin Green (CF)
Highlight 1: German Black Brown (V) + Khemri Brown (CF) + Gretchin Green (CF) + Dwarf Skin (V)
Upper Lips
Glaze: More Cadmium Maroon (V) + Gretchin Green (CF)
Teeth
Basecoat: Khemri Brown (CF)
Highlight 1: Menoth White Base (PP)
Highlight 2: Menoth White Highlight (PP)
Scars
Basecoat: Gretchin Green (CF) + Dwarf Skin (VG)
Shade: Gretchin Green (CF) + Dwarf Skin (VG) + Cadmium Maroon (V) + German Black Brown (V)
Highlight: Gretchin Green (CF) + Dwarf Skin (VG) + Menoth White Highlight (PP)
Cigar
Basecoat: Beastial Brown (C)
Highlight 1: Beastial Brown (C) + Tausept Ochre (CF)
Highlight 2: Beastial Brown (C) + Tausept Ochre (CF) + Iyandan Darksun (CF) + Water
Cigar Ash
Basecoat: Black (P)
Highlight 1: Dheneb Stone (CF)
Highlight 2: Skull White (C)
Pants
Basecoat: Raw Umber (P)
Highlight 1: Charred Brown (VG)
Highlight 2: Charred Brown (VG) + Scrofulous Brown (VG)
Highlight 3: Charred Brown (VG) + Scrofulous Brown (VG) + Menoth White Highlight (PP)
Highlight 4: Charred Brown (VG) + Scrofulous Brown (VG) + more Menoth White Highlight (PP)
Shirt
Basecoat: Charadon Granite (CF)
Highlight 1: Charadon Granite (CF) + Menoth White Base (PP)
Highlight 2: Charadon Granite (CF) + more Menoth White Base (PP)
Highlight 3: Charadon Granite (CF) + even more Menoth White Base (PP)
Blend: Menoth White Base (PP)
Shade 1: German Black Brown (V) + Falcon Turquoise (VG) + Black (P) + Charadon Granite (CF)
Shade 2: Chaos Black (C) + German Black Brown (V) + Falcon Turquoise (VG) + Black (P) + Charadon Granite (CF)
Shirt Checks
Basecoat: Charadon Granite (CF)
Light Checks Basecoat: Dheneb Stone (CF) + Charadon Granite (CF)
Light Checks Highlight 1: Dheneb Stone (CF)
Light Checks Highlight 2: Dheneb Stone (CF) + Menoth White Highlight (PP)
Dark Checks Highlight 1: Charadon Granite (CF) + Ork Hide Shade (CF)
Dark Checks Highlight 2: Charadon Granite (CF) + Ork Hide Shade (CF) + Menoth White Base (PP)
Rope
Basecoat: Khemri Brown (CF)
Shade: German Black Brown (V) + Oxford Blue (V)
Brown Straps
Basecoat: Raw Umber (P)
Highlight 1: Bestial Brown (C)
Highlight 2: Bestial Brown (C) + Cobra Leather (VG)
Highlight 3: Bestial Brown (C) + more Cobra Leather (VG)
Highlight 4: Cobra Leather (VG)
Red Bits
Basecoat: Mechrite Red (CF)
Shade: Scar Red (VG) + Black or Scar Red (VG) + Charcoal (P)
Highlight 1: Scar Red (VG) + Vermillion (V)
Highlight 2: Vermillion (V)
Highlight 3: Vermillion (V) + Menoth White Base (PP)
Red Chips
Basecoat: German Black Brown (V) + Chaos Black (C)
Highlight: Boltgun Metal (C)
Metal Bits
Basecoat: Boltgun Metal (C)
Shade 1: German Black Brown (V) + Oxford Blue (V)
Shade 2: German Black Brown (V) + Jade Green (VG)
Shade 3: Cadmium Maroon (V)
Shade 4: Charred Brown (VG)
Shade 5: Cobra Leather (VG)
Highlight 1: Boltgun Metal (C)
Brass Bits
Basecoat: Brass Balls (PP)